I'm not bitter! Theoretically, one could sell "raid slots" and drag players through high end dungeons in exchange for cash or in game currency, but it would still require the Rohan Online Gold player to play the game and perform the actions (even if greatly simplified) required to gain the necessary tokens.
It would also be far easier to monitor and stop such activities if the designers felt it was necessary. Most game companies which sell rohan gold have staff dedicated to handling RMT issues when they come across them, and still more have implemented measures to terminate accounts known to be associated with RMT activity.
These activities are a response to the problem, but won't get rid of it in the long term. As long as there is a quick and easy dollar to be made in the RMT business, folks like Yantis will be around.
Oh brother.
Stereotypes aside for a moment, because let's face it; stereotypes are derived from observation, even if it's observation of incomplete data. This isn't about Asian workers making wages that we wouldn't give our 6 year old for milk money at school.
This isn't about Terms of Service (which clearly state that RMT is inappropriate) and this isn't about the various nefarious schemes that gold sellers use to get access to more accounts and more gold. This is about the game and how RMT impacts the average player's ability to enjoy it.














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